Not everyone like's to read to much nowadays (thanks TikTok). See a comic strip?

Not everyone like's to read to much nowadays (thanks TikTok). See a comic strip?

Not everyone like's to read to much nowadays (thanks TikTok). See a comic strip?

Comic Strip

Comic Strip

Comic Strip

Airtel

Airtel

Airtel

Desiging for tech with lower power

Desiging for tech with lower power

May 2019 - Jun 2019

Product Designer, Buses & Cabs

Tools: Illustrator · Adobe XD

Tools: Illustrator · Adobe XD

14%

14%

Faster Feature

Discovery

Faster Feature

Discovery

1M+

1M+

Merchants

Served

Merchants

Served

60+

60+

Features

Reorganized

Features

Reorganized

100+

100+

Custom

Icons Created

Custom

Icons Created

The Problem

The Problem

The Problem

The merchant app had 60+ features that people used regularly. All of them were on the home screen, because nobody had decided what mattered more than anything else.


Worse: it had been designed for desktop. The actual users were shopkeepers on low-powered Android phones with small screens, many with limited formal education, using this between serving customers not sitting at a desk. Dense desktop UI, tiny screens, text-heavy navigation, low reading comfort. Every constraint pointing the same way.

The merchant app had 60+ features that people used regularly. All of them were on the home screen, because nobody had decided what mattered more than anything else.


Worse: it had been designed for desktop. The actual users were shopkeepers on low-powered Android phones with small screens, many with limited formal education, using this between serving customers not sitting at a desk. Dense desktop UI, tiny screens, text-heavy navigation, low reading comfort. Every constraint pointing the same way.

The decision

The decision

The decision

The tempting move was to surface the top features and bury the rest. I didn't ; "the rest" still mattered to someone, and a feature used by 5% of a million merchants is fifty thousand people. I also stuck tightly to company design standards rather than inventing a new visual language. In an app handling people's money, familiarity is trust.

The tempting move was to surface the top features and bury the rest. I didn't ; "the rest" still mattered to someone, and a feature used by 5% of a million merchants is fifty thousand people. I also stuck tightly to company design standards rather than inventing a new visual language. In an app handling people's money, familiarity is trust.

The tempting move was to surface the top features and bury the rest. I didn't ; "the rest" still mattered to someone, and a feature used by 5% of a million merchants is fifty thousand people. I also stuck tightly to company design standards rather than inventing a new visual language. In an app handling people's money, familiarity is trust.

The result

The result

The result

14%

14%

Faster Feature

Discovery

Faster Feature

Discovery

With a measurable drop in support load.

With a measurable drop in support load.

With a measurable drop in support load.

NOTE FROM FUTURE SAMARTH

NOTE FROM FUTURE SAMARTH

Looking back at these icons I'm worried about scalability. Would they translate to phone screens with super small zoomed-out content? I designed them at a comfortable size on a comfortable screen; which is exactly the mistake the original desktop-first app made. I should have considered talking to the design system team to understand the reasons behind such choices.

Looking back at these icons I'm worried about scalability. Would they translate to phone screens with super small zoomed-out content? I designed them at a comfortable size on a comfortable screen; which is exactly the mistake the original desktop-first app made. I should have considered talking to the design system team to understand the reasons behind such choices.

Looking back at these icons I'm worried about scalability. Would they translate to phone screens with super small zoomed-out content? I designed them at a comfortable size on a comfortable screen; which is exactly the mistake the original desktop-first app made. I should have considered talking to the design system team to understand the reasons behind such choices.

Always up for a conversation about UX, design systems or AI-native tooling

Always up for a conversation about UX, design systems or AI-native tooling

Always up for a conversation about UX, design systems or AI-native tooling

© 2026 Samarth Nayyar