Not everyone like's to read to much nowadays (thanks TikTok). See a comic strip?

Not everyone like's to read to much nowadays (thanks TikTok). See a comic strip?

Not everyone like's to read to much nowadays (thanks TikTok). See a comic strip?

Comic Strip

Comic Strip

Comic Strip

Storewell

Storewell

Storewell

Grocery management for people with no time

Grocery management for people with no time

Tools: Figma · After Effects · Illustrator

Tools: Figma · After Effects · Illustrator

10+

10+

Interviews + Shadowing

Interviews + Shadowing

5

5

Tested Flows

Tested Flows

The Problem

The Problem

The Problem

People with busy schedules struggle to buy groceries well and struggle harder to manage what they've bought. Food goes off, money gets wasted, and meal prep gets abandoned somewhere around Wednesday. For students there's a budget dimension, and behind all of it a food-waste problem that's bigger than any one kitchen.

The decision

The decision

The decision

Shadowing produced the finding the product turned on: people buy more in person than they do online.

Shadowing produced the finding the product turned on: people buy more in person than they do online.

Shadowing produced the finding the product turned on: people buy more in person than they do online.

That sounds small. It reshapes everything. It means the in-store trip is where over-purchasing originates, which means it's where waste originates, which means an app that only helps you manage what you've already bought is arriving too late. The intervention had to sit before and during the shop, not after it.

That sounds small. It reshapes everything. It means the in-store trip is where over-purchasing originates, which means it's where waste originates, which means an app that only helps you manage what you've already bought is arriving too late. The intervention had to sit before and during the shop, not after it.

The result

The result

The result

10+

10+

Interviews + Shadowing

Interviews + Shadowing

5

5

Tested Flows

Tested Flows

People wanted it built. But: the app was too cluttered and complex, icons were hard to find, and language needed to be clearer with onboarding to support it. Storing tips landed well, and people were genuinely excited about video content.

People wanted it built. But: the app was too cluttered and complex, icons were hard to find, and language needed to be clearer with onboarding to support it. Storing tips landed well, and people were genuinely excited about video content.

People wanted it built. But: the app was too cluttered and complex, icons were hard to find, and language needed to be clearer with onboarding to support it. Storing tips landed well, and people were genuinely excited about video content.

NOTE FROM FUTURE SAMARTH

NOTE FROM FUTURE SAMARTH

"Too cluttered" is the feedback I'd take most seriously now. We ran good research and then tried to honour all of it at once, five flows in a first release is three too many. The metaphor work was right; the restraint wasn't there yet.

"Too cluttered" is the feedback I'd take most seriously now. We ran good research and then tried to honour all of it at once, five flows in a first release is three too many. The metaphor work was right; the restraint wasn't there yet.

"Too cluttered" is the feedback I'd take most seriously now. We ran good research and then tried to honour all of it at once, five flows in a first release is three too many. The metaphor work was right; the restraint wasn't there yet.

Always up for a conversation about UX, design systems or AI-native tooling

Always up for a conversation about UX, design systems or AI-native tooling

Always up for a conversation about UX, design systems or AI-native tooling

© 2026 Samarth Nayyar